Although SIMS is often regarded as a leader when it comes to game inclusion, some people are uncomfortable with its approach.
Zoya Delahunt-Lit, a video producer on the Eurogamer website, welcomes Sims for making “great success” with a variety and work with the creators to create a true game representation.
But she notes that most of the work was done first, free, modders.
The official Lovestruck app, Zoe says, introduces a polyomorous relationship with the game and costs 30 pounds ($ 37).
“So you can feel that it is squeezed as much money as it can from people who most want to represent what is quite daring,” she says.
The game is also criticized about the lack of inclusion for players with disabilities as in the ability to change their controls and see yourself on the screen.
“The game still lacks the opportunity to change the key bindings, which is the main problem of availability,” Zoya says.
Earlier, developer Maxis said he was discussing the introduction of more accessibility features.
He added certain features – for example, visible hearing aids – to improve the submission of disability in the game.